In April, we updated both Unity and Unreal SDK, adding minor improvements and fixing bugs. Soon, we are going to release Custom Avatar Creators for both of the SDKs, letting you build your own native avatar creators in-engine.
We partnered with Virtex to bring Ready Player Me avatars to their immersive Stadium, which lets you experience Counter-Strike tournaments like never before. BOSS unveiled their immersive showroom in Spatial, featuring free, limited-edition outfits for all Ready Player Me users.
Back in March, we partnered with Faraway to launch an industry-first, two-way interoperability between Mini Royale: Nations game and Ready Player Me. Read more about our collaboration here.
Watch a full April recap here:
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Are you building an app or game that could use some avatars? You can integrate Ready Player Me for free, even in commercial applications. Sign up here to get started.